And the game isn't exactly clever with its plot line either: Salvatore has managed to produced another generic and cliché ridden piece of fantasy so typical to his works, that its not even funny.Įven though 'Demon Stone' is described as a RPG game, the truth is, it really isn't that. More experienced players will go through it in less than eight hours. I'll be blunt here: I would have been a bit mad if I would have paid full prize out of this game, as it is SHORT. Gameplay works pretty well, as the camera mostly stays in a good position, though sometimes, when a horde of creatures try to mangle you and your three companions the characters seem to get lost in the middle, but luckily you just need to press the attack buttons and the characters will hack their way to freedom. The change between characters is easy, especially if you have a good game pad, which feels the right choice when this game is played. You play with three different characters: a fighter, a mage and a thief, which all have different equipment and attacks. Though Patrick Stewart has done better job in the past. Graphics are generally nice and voice acting, even though far cry from phenomenal, does its job decently. It actually is very easy game in general, so if you don't have anything crucial to do and you need to kill a couple of minutes (which is relatively easy with 'Demon Stone' as some levels can be played through in a couple of minutes.) before doing something important. Players will be continually tasked with choosing the best character for each challenge as well as using each character?s gameplay specialty to maximum effect.'Demon Stone' is, if not anything else, very easy game to get into. The Fighter thrives in melee combat, the Sorcerer is excellent at ranged and magical combat and the Rogue excels at jumping, sneaking and disarming traps. In true D&D fashion, each of the characters excels at a certain type of gameplay. This real-time, on-the-fly character switching design allows Forgotten Realms: Demon Stone to challenge players with innovative and compelling encounters. The player participates seamlessly in each critical moment as they are cinematically switched from one perspective to another. In many situations, the characters will be able to divide and conquer difficult objectives ? while the Fighter holds back a horde of Yuan-Ti snakemen with brute force, the Sorcerer supports him with devastating ranged magic while the rogue sneaks above and behind them for a coup de grace. For example, when the player controls the Fighter, the Sorcerer and Rogue will continue to engage in combat, cast spells and assist the player in defeating all challengers. The player controls one party member at a time - switching between them on the fly - while the other party members are controlled by the engine?s sophisticated artificial intelligence. The player controls one party member at a time - switching between them on the fly - while the other party members are controlled by the engine?s sophisticated artificial In Forgotten Realms: Demon Stone, the player directs a party of three characters ? Fighter, Sorcerer and Rogue. Summary: In Forgotten Realms: Demon Stone, the player directs a party of three characters ? Fighter, Sorcerer and Rogue.
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