![]() You must be able to show a park pass or proof of online purchase (on a mobile device or printed receipt) if asked by a park ranger. You may pay your park entrance fees online or in person upon arrival to the entrance area of the park (credit cards only, no cash). Check the calendar or ask a ranger at the visitor center to learn about other special events.Įntrance fees to Denali are required. ![]() Ranger programs are offered daily in summer. ![]() Backcountry permits are issued at the Backcountry Information Center, next to the Denali Bus Depot.Stop by to meet the dogs, learn about dog mushing, and consider attending a sled dog demonstration. The Sled Dog Kennels are open daily from 9:30 am to 4:30 pm.The Denali Visitor Center is open daily from 8 am to 6 pm.No reservations for this campground are available. Sanctuary Campground has returned to taking walk-up registrations only.Bus and campground reservations can be made as early as December 1, for the following summer.Other things to know as you plan a summer trip: Igloo Campground and Wonder Lake Campground are closed.Transit buses and tour buses are traveling no further than the East Fork Bridge (Mile 43 of the Denali Park Road).Other visitor center facilities and services in the park are operating as normal. To learn more about plans to address the landslide, see the Polychrome Area Plan.Ĭhanges to summer operations due to the landslide are listed below. Summer operations are affected by the ongoing Pretty Rocks Landslide and the associated closure of the Denali Park Road at Mile 43. The summer season begins on May 15 each year. e_VegetationSpritesDistanceCustomRatioMin = 0.6/1/1/1/1 e_OcclusionCullingViewDistRatio = 1/1/1/1/1 Default is 128(MB)Ĭonsole variable group to apply settings to multiple variables Size of pool for textures streaming in MB. Screen space ambient occlusion: 0 - disabled 1 - SSAO technique with normals 2 - SSAO technique with normals and temporal accumulation 3 - Volumetric Obscurance technique with jittering 4 - Volumetric Obscurance technique with jittering and temporal accumulation HDR digital noise amount Usage: r_HDRDigitalNoise Ġ=disabled, 1=extra overhead to allow SLI(NVidia) or Crossfire(ATI), 2(default)=automatic detection (currently SLI only, means off for ATI) should be activated before rendering HDR rendering level (bloom multiplier, tweak together with threshold). Usage: r_FullscreenWindow Īdjusts the graphics card gamma correction Sets the FoV for drawing of near objects. Usage: r_DepthOfField Default is 0 (disabled). Usage: r_ColorGrading Įnables depth of field. Issues a console command from a RCON client to a RCON serverĮnables color grading. Usage: i_mouse_accel_max Default is 100.0 Set mouse max mouse delta when using acceleration. ![]() Usage: i_mouse_accel (usually a small number, 0.1 is a good one) Default is 0.0 (off) Set mouse acceleration, 0.0 means no acceleration. Max: 32Ĭache sun shadows maps over several frames 0=off, 1=on if MultiGPU is deactivatedĮnable particle/object collisions for SimpleCollision: 1 = against static objects only, 2 = dynamic also Maximum number of propagation iterations global illumination the less number of propagation iterations the shorter the bleeding. Sparse temporal caching for RSM rendering. Limits the frame rate to specified numberĮnable/disable global illumination. Screen space directional occlusion 0= Disabled 1= Enabled 2= Provides additional AO at no performance hit. 1: camera motion blur 2: camera and object motion blur 3: debug mode Usage: r_MotionBlur Default is 1 (camera motion blur on). HDR if enabled), 2=save a screenshotĮnables per object and camera motion blur. To capture one screenshot (variable is set to 0 after capturing) 0=do not take a screenshot (default), 1=save a screenshot (together with. ![]()
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